Games are a form of structured play that use rules and rewards to keep people engaged. In many games, the reward is explained as a “victory condition”, which is the set of things that need to take place for the game to be won (ex. checkmate). But in many other games, including the game of life, players accumulate rewards instead of “winning.” There are many possible types of rewards in games, but the two most popular and important for economics are points and badges. Points are tokens that players earn by engaging in certain activities. Sometimes games allow players to spend their points on items in the game (ex. new costume for an avatar) or trade their points with other players, enabling them to engage in economic exchange. Badges are issued to players to indicate their achievement and status. They often enable the user to access additional rewards such as hidden levels, special deals and other game play options. Unlike points, games often restrict players from trading badges. Their primary use within games is to signal reputation. If points can be viewed as money, then badges can be viewed as credentials similar to diplomas, credit ratings or top secret clearances.